Blade Runner 2049-Inspired Environments

Blade Runner 2049-Inspired Environments

Blade Runner 2049-Inspired Environments

Environment Design Learning Project

Environment Design Learning Project

Services

Environment Design

Client

Personal Project

Year

2026

Tools

Unreal Engine

Description

Blade Runner 2049-inspired environment scenes created in Unreal Engine 5. Learning real-time rendering workflows for environment art. My work: scene layout, lighting design, camera placement, volumetric fog, atmospheric effects. Assets: statue models from Meshy AI and Hyper3D, character models from Bad Decision tutorial, materials from Quixel Megascans. The series includes tutorial-based scenes (following Bad Decision) and original scenes created independently. Learning UE5 Nanite, Lumen lighting, and cinematic composition toward the Environment Artist career goal.

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